Sunday 10 March 2024

16 Unique Facts About 16 Unique Animals

Animals are amazing things; all of us are unique and sometimes very unusual in our behavior. Here, we are fascinated by all things nature, and so we have put together a list of all of the very best and most interesting and downright funny facts about animals we could find.

1. The heart of a shrimp is located in its head.

PHOTO: WILLIAM WARBY / FLICKR / CC BY 2.0

2. A snail can sleep for three years.

PHOTO: ELROY SERRAO / FLICKR / CC BY-SA 2.0

3. The fingerprints of a koala are so indistinguishable from humans that they have on occasion been confused at a crime scene.

PHOTO: EDWIN LEE / FLICKR / CC BY 2.0

4. Slugs have four noses.

PHOTO: BORN1945 / FLICKR / CC BY 2.0

5. Elephants are the only animal that can't jump.

PHOTO: LINH VIEN THAI / FLICKR / CC BY-ND 2.0
PHOTO: PHIL SIMONSON / FLICKR / CC BY 2.0

7. It is possible to hypnotize a frog by placing it on its back and gently stroking its stomach.

PHOTO: JOHNATHAN CHOE / FLICKR / CC BY-ND 2.0

8. It takes a sloth two weeks to digest its food.

PHOTO: BOKKEMA / FLICKR / CC BY-ND 2.0

9. Nearly three percent of the ice in Antarctic glaciers is penguin urine.

PHOTO: DIVULGACAO LIVRE / FLICKR / CC BY 2.0

10. A cow gives nearly 200,000 glasses of milk in a lifetime.

PHOTO: MACIEJ LEWANDOWSKI / FLICKR / CC BY-SA 2.0

11. Bats always turn left when leaving a cave.

PHOTO: BUITENZORGER / FLICKR / CC BY-SA 2.0

12. Giraffes have no vocal chords.

PHOTO: DEREK KEATS / FLICKR / CC BY 2.0

13. Kangaroos can't fart.

PHOTO: EDWIN LEE / FLICKR / CC BY 2.0

14. An ostrich's eye is bigger than its brain.

PHOTO: TAMBAKO / FLICKR / CC BY-ND 2.0

15. Around 50 percent of orangutans have fractured bones, due to falling out of trees on a regular basis.

PHOTO: DUPAN PANDU / FLICKR / CC BY 2.0

16. Frogs cannot vomit. If one absolutely has to, then it will vomit its entire stomach.

PHOTO: COURTESY LHOON / FLICKR / CC BY-SA 2.0 

Importance of Social Media in 2024 and Beyond

Importance of Social Media in Today's World

Everyone today is on some social media platform. Teenagers on TikTok, influencers and small businesses on Instagram and Facebook, or professionals on LinkedIn - social media is the first option that comes to mind when looking for expanding connections in any field.

Social media - if used intelligently - can bring in loads of success. Since it is the best form of direct contact with the target audience, these platforms have what it takes to make anyone's life better. To understand this better, here are a few aspects that reflect the importance of social media in today's world.

1. Staying Connected With the People 

It is next to impossible to meet your friends and relatives every day in today's world of increasing stress and workload. However, dropping a short text asking about their day or sharing your achievements are a few ways you can still maintain healthy contact with your close ones or corporate colleagues. Social media platforms have effectively bridged this communication gap.

2. Staying Opinionated 

In our daily lives, we may not necessarily be surrounded by people who think in the same direction as we do. A difference in opinion is bound to occur. However, we can share our opinions safely and even find people online who think the same way as us on social media platforms. It even paves the way to gaining a strong voice for the situations you feel are essential to discuss and have a fruitful discussion.

3. Entertainment

There is so much more to social media than just work, communication and branding. Sometimes, all we want is a little entertainment at the end of the day. Social media platforms provide tired individuals with customized feeds consisting of memes, news, and short clips of videos as per the user's activity. It provides people with a much-needed break from their busy schedules.

Benefits of Social Media for Businesses

1. Direct Contact With Target Audience

Thanks to social media platforms, you don't have to call or email people randomly to check if they are interested in your brand or not. With almost the whole world on social media, it is now possible that your target audience is simply a click away from you. Using hashtags, you can directly land your brand on your target audiences' page - giving yourself an enormous reach.

2. Increasing Popularity With Ease

For people in the content and digital marketing arena, the ability to attract popularity is what matters most. The social media platforms provide such a section of people with precisely what they're looking for - increased exposure. Carrying out simple, engaging tasks such as answering queries, posting times, and so on would ensure that you blow up on these sites after some time. Even though it requires some time investment, the hefty returns are worth it at the end of the day.

3. Better Traffic

Since there is a wide diversity of active people on social media, the scope for diverse traffic is also broadened. Optimizing social media per your needs can ensure that you receive visits and traffic from various people. Since today people are on their phones most of the time, it is highly likely that people would come across your brand or work. Proper usage of keywords and other SEO guidelines would also ensure heavier and better traffic.

4. Create a Lasting Image

If you are looking to work so that your piece of content leaves an imprint on the viewer's brain, using social media is the best way to go about it. Granted, people do look at their emails too. But how often can we find people spending hours surfing through their emails? In contrast, people love spending countless hours surfing through social media on their phones. Hence, if you can optimize your work efficiently there, you will likely leave your mark.

5. Collaborations

Another effective way social media platforms benefit businesses is by providing the means to collaborate with appropriate accounts. Today, there are many influencers on every social media platform - each open to promoting the product they deem fit for their followers. Businesses looking to grow usually contact such influencers who do pay ads on their page, bringing heavy traffic to the business account.

6. Availability of Tools for Analysis 

Another aspect of social media that fuels its importance amongst businesses and content creators is the option to look into the insights. Hence, business and content accounts can analyze their posts and understand which post gained the most popularity and why - and how they can improve their feed. On Instagram, there is an option for post insights for professional accounts - where one can see which posts got the most saves, likes, or reaches.

7. Get Inspired 

Since most content and business pages are public, one can quickly go through their feeds and gain inspiration. If your account is not doing exceptionally well compared to the other accounts in the field, you can analyze their feeds and see what you're missing out on. Fixing these problems may help boost your popularity immensely.

Conclusion

Even though the extreme usage of social media is a debatable topic, we can never overlook the importance of social media and the immense opportunities that it provides its users with. With various benefits and validations of the importance of social media listed above, hopefully, you will be able to use these platforms for your benefit as much as possible. If you wish to master social media marketing you should enroll in Simplilearn's Post Graduate Program in Digital Marketing and become a successful AI-driven marketer! 

FAQs

1. What makes Social Media so impactful in today’s world?

Ans. One of the most important impacts of social media in today's world lies within its ability to distribute information to the whole world. With most people on some other social media platforms today, no news of importance cools down without proper discussion. By doing so, social media platforms act as a unifying unit of various kinds of people.

2. What will happen if Social Media goes down in the near future?

Ans. As we head closer to a developed society every single day, the scope of digitalization broadens. With this key fact in mind, there are no chances of social media and its importance going down anytime soon. If anything, the importance and dependence on social media are only predicted to increase as time passes.

Ramadan

         Ramadan is a holy month of fasting, introspection and prayer for Muslims, the followers of Islam. It is celebrated as the month during which Muhammad received the initial revelations of the Quran, the holy book for Muslims. Fasting is one of the five fundamental principles of Islam. Each day during Ramadan, Muslims do not eat or drink from dawn to sunset. They are also supposed to avoid impure thoughts and bad behavior. 

    Muslims break their daily fasts by sharing meals with family and friends, and the end of Ramadan is celebrated with a three-day festival known as Eid al-Fitr, one of Islam’s major holidays. Ramadan always falls on the ninth month of the 12-month Islamic calendar. Ramadan 2024 is expected to begin on the evening of Monday, March 11, following the moon sighting, and conclude at sundown on Tuesday, April 9.


Facts About Islam 

    Islam is the world’s second largest religion after Christianity and has more than 1 billion followers. Islam originated in Arabia and has spread all over the world.

Countries with the largest Muslim populations include Indonesia, Pakistan, Bangladesh, Nigeria, Egypt, Turkey and Iran. There are an estimated 7 million Muslims in America, along with Islamic places of worship, called mosques, in all 50 states.


Did you know? America's first mosque was built by Lebanese immigrants in North Dakota in the 1920s. The mosque was torn down in the 1970s and later replaced. What's believed to be the oldest surviving mosque in the U.S. was constructed in Cedar Rapids, Iowa, in the 1930s.

 

    Muslims believe that around A.D. 610 a man named Muhammad (c. 570-632) from the Arabian city of Mecca started receiving revelations from God, or Allah, via the angel Gabriel. The revelations were collected into a 114-chapter holy book known as the Quran (or Koran), which Muslims believe contains the exact words of God.


    Muhammad is, according to Muslims, the final prophet in a line of prophets (including Adam, Abraham, Moses and Jesus) who were chosen by God to act as messengers and teach mankind. Muslims believe there is one all-knowing God, and people can achieve salvation by following his commandments. In Arabic, Islam means “submission” or “surrender” (to God).


    A series of formal acts of worship, known as the Five Pillars of Islam, are fundamental to the lives of Muslims. The pillars include Shahada (a declaration of faith: “There is no deity but God, and Muhammad is the messenger of God”); prayer (Muslims pray five times a day); zakat (charitable giving); fasting and pilgrimage (Muslims are supposed to make a trip, or “hajj,” to the city of Mecca, Saudi Arabia, at least once in a lifetime if they are physically and financially able).


When Is Ramadan?


    Ramadan 2024 is expected to begin at sunset on Monday, March 11, and conclude at sundown on Tuesday, April 9.


    Ramadan is the ninth month of the 12-month Islamic calendar, a lunar calendar that’s based on the phases of the moon. The lunar calendar falls short of the solar calendar by 11 days.


    As a result, Ramadan doesn’t start on the same date each year and instead, over time, passes through all the seasons.


Why Is Ramadan Celebrated?

    Ramadan is celebrated as the month during which Muhammad received the initial revelations of what became the Quran, the holy book for Muslims, from God.


The Quran states:


“The month of Ramadhan [is that] in which was revealed the Qur’an, guidance for the people and clear proofs of guidance and criterion. So whoever sights [the new moon of] the month, let him fast it.”


The Rules of Ramadan

    During Ramadan, Muslims fast from dawn to dusk each day. They are supposed to avoid eating, drinking, smoking and sexual activity, as well as unkind or impure thoughts and words and immoral behavior.


    Ramadan is a time to practice self-restraint and self-reflection. Fasting is seen as a way to cleanse the soul and have empathy for those in the world who are hungry and less fortunate. Muslims go to work and school and take care of their usual activities during Ramadan; however, some also read the entire Quran, say special prayers and attend mosques more frequently during this time.


    All Muslims who have reached puberty and are in good health are required to fast. The sick and elderly, along with travelers, pregnant women and those who are nursing are exempt, although they are supposed to make up for the missed fast days sometime in the future or help feed the poor.


    The first pre-dawn meal of the day during Ramadan is called “suhoor.” Each day’s fast is broken with a meal known as “iftar.” Traditionally, a date is eaten to break the fast. Iftars are often elaborate feasts celebrated with family and friends. The types of foods served vary according to culture.


Eid al-Fitr

    The conclusion of Ramadan is marked with a major celebration known as Eid al-Fitr (or Eid ul-Fitr), the Feast of Fast-Breaking. It starts the day after Ramadan ends and lasts for three days.


    Eid al-Fitr includes special prayers and meals with friends and relatives, and gifts are often exchanged.


In 1996, then-first lady Hillary Clinton hosted the first Eid al-Fitr dinner at the White House. President Bill Clinton and subsequent presidents continued the tradition during their terms in office.

Video Games History

         Today, video games make up a $100 billion global industry, and nearly two-thirds of American homes have household members who play video games regularly. And it’s really no wonder: Video games have been around for decades and span the gamut of platforms, from arcade systems, to home consoles, to handheld consoles and mobile devices. They’re also often at the forefront of computer technology.

The Early Days

        Though video games are found today in homes worldwide, they actually got their start in the research labs of scientists.


        In 1952, for instance, British professor A.S. Douglas created OXO, also known as noughts and crosses or a tic-tac-toe, as part of his doctoral dissertation at the University of Cambridge. And in 1958, William Higinbotham created Tennis for Two on a large analog computer and connected oscilloscope screen for the annual visitor’s day at the Brookhaven National Laboratory in Upton, New York.


        In 1962, Steve Russell at the Massachusetts Institute of Technology invented Spacewar!, a computer-based space combat video game for the PDP-1 (Programmed Data Processor-1), then a cutting-edge computer mostly found at universities. It was the first video game that could be played on multiple computer installations.


Dawn of the Home Console

        In 1967, developers at Sanders Associates, Inc., led by Ralph Baer, invented a prototype multiplayer, multi-program video game system that could be played on a television. It was known as “The Brown Box.”


        Baer, who’s sometimes referred to as Father of Video Games, licensed his device to Magnavox, which sold the system to consumers as the Odyssey, the first video game home console, in 1972. Over the next few years, the primitive Odyssey console would commercially fizzle and die out.


        Yet, one of the Odyssey’s 28 games was the inspiration for Atari’s Pong, the first arcade video game, which the company released in 1972. In 1975, Atari released a home version of Pong, which was as successful as its arcade counterpart.


       Magnavox, along with Sanders Associates, would eventually sue Atari for copyright infringement. Atari settled and became an Odyssey licensee; over the next 20 years, Magnavox went on to win more than $100 million in copyright lawsuits related to the Odyssey and its video game patents.


        In 1977, Atari released the Atari 2600 (also known as the Video Computer System), a home console that featured joysticks and interchangeable game cartridges that played multi-colored games, effectively kicking off the second generation of the video game consoles.

The video game industry had a few notable milestones in the late 1970s and early 1980s, including:


  • The release of the Space Invaders arcade game in 1978
    • The launch of Activision, the first third-party game developer (which develops software without making consoles or arcade cabinets), in 1979
    • The introduction to the United States of Japan’s hugely popular Pac-Man
    • Nintendo’s creation of Donkey Kong, which introduced the world to the character Mario
    • Microsoft’s release of its first Flight Simulator game


The Video Game Crash

    In 1983, the North American video game industry experienced a major “crash” due to a number of factors, including an oversaturated game console market, competition from computer gaming, and a surplus of over-hyped, low-quality games, such as the infamous E.T., an Atari game based on the eponymous movie and often considered the worst game ever created.


    Lasting a couple of years, the crash led to the bankruptcy of several home computer and video game console companies.


    The video game home industry began to recover in 1985 when the Nintendo Entertainment System (NES), called Famicom in Japan, came to the United States. The NES had improved 8-bit graphics, colors, sound and gameplay over previous consoles.

    

    Nintendo, a Japanese company that began as a playing card manufacturer in 1889, released a number of important video game franchises still around today, such as Super Mario Bros.The Legend of Zelda, and Metroid.


    Additionally, Nintendo imposed various regulations on third-party games developed for its system, helping to combat rushed, low-quality software. Third-party developers released many other long-lasting franchises, such as Capcom’s Mega Man, Konami’s Castlevania, Square’s Final Fantasy, and Enix’s Dragon Quest (Square and Enix would later merge to form Square Enix in 2003).


    In 1989, Nintendo made waves again by popularizing handheld gaming with the release of its 8-bit Game Boy video game device and the often-bundled game Tetris. Over the next 25 years, Nintendo would release a number of successful successors to the Game Boy, including the Game Boy color in 1998, Nintendo DS in 2004, and Nintendo 3DS in 2011.


The First Console War

    Also in 1989, Sega released its 16-bit Genesis console in North America as a successor to its 1986 Sega Master System, which failed to adequately compete against the NES.

With its technological superiority to the NES, clever marketing, and the 1991 release of the Sonic the Hedgehog game, the Genesis made significant headway against its older rival. In 1991, Nintendo released its 16-bit Super NES console in North America, launching the first real “console war.”


    The early- to mid-1990s saw the release of a wealth of popular games on both consoles, including new franchises such as Street Fighter II and Mortal Kombat, a fighting game that depicted blood and gore on the Genesis version of the game.

In response to the violent game (as well as congressional hearings about violent video games), Sega created the Videogame Rating Council in 1993 to provide descriptive labeling for every game sold on a Sega home console. The council later gives rise to the industry-wide Entertainment Software Rating Board, which is still used today to rate video games based on content.


    In the mid-1990s, video games leaped to the Big Screen with the release of the Super Mario Bros. live-action movie in 1993, followed by Street Fighter and Mortal Kombat over the next two years. Numerous movies based on video games have been released since.

With a much larger library of games, lower price point, and successful marketing, the Genesis had leapfrogged ahead of the SNES in North America by this time. But Sega was unable to find similar success in Japan.


The Rise of 3D Gaming

    With a leap in computer technology, the fifth generation of video games ushered in the three-dimensional era of gaming.

In 1995, Sega released in North America its Saturn system, the first 32-bit console that played games on CDs rather than cartridges, five months ahead of schedule. This move was to beat Sony’s first foray into video games, the Playstation, which sold for $100 less than the Saturn when it launched later that year. The following year, Nintendo released its cartridge-based 64-bit system, the Nintendo 64.


    Though Sega and Nintendo each released their fair share of highly-rated, on-brand 3D titles, such as Virtua Fighter on the Saturn and Super Mario 64 on the Nintendo 64, the established video game companies couldn’t compete with Sony’s strong third-party support, which helped the Playstation secure numerous exclusive titles.


    Simply put: Sony dominated the video game market and would continue to do so into the next generation. In fact, the Playstation 2, released in 2000 and able to play original Playstation games, would become the best-selling game console of all time.


    The Playstation 2, which was the first console that used DVDs, went up against the Sega Dreamcast (released in 1999), the Nintendo Gamecube (2001), and Microsoft’s Xbox (2001).


    The Dreamcast—considered by many to be ahead of its time and one of the greatest consoles ever made for several reasons, including its capability for online gaming—was a commercial flop that ended Sega’s console efforts. Sega pulled the plug on the system in 2001, becoming a third-party software company henceforth.


Modern Age of Gaming

    In 2005 and 2006, Microsoft’s Xbox 360, Sony’s Playstation 3, and Nintendo’s Wii kicked off the modern age of high-definition gaming. Though the Playstation 3—the only system at the time to play Blu-rays—was successful in its own right, Sony, for the first time, faced stiff competition from its rivals.


    The Xbox 360, which had similar graphics capabilities to the Playstation 3, was lauded for its online gaming ecosystem and won far more Game Critics Awards than the other platforms in 2007; it also featured the Microsoft Kinect, a state-of-the-art motion capture system that offered a different way to play video games (though the Kinect never caught on with core gamers or game developers).


    And despite being technologically inferior to the other two systems, the Wii trounced its competition in sales. Its motion-sensitive remotes made gaming more active than ever before, helping it appeal to a much larger slice of the general public, including people in retirement homes.


    Towards the end of the decade and beginning of the next, video games spread to social media platforms like Facebook and mobile devices like the iPhone, reaching a more casual gaming audience. Rovio, the company behind the Angry Birds mobile device game (and, later Angry Birds animated movie), reportedly made a whopping $200 million in 2012.

In 2011, Skylanders: Spyro’s Adventure brought video games into the physical world. The game required players to place plastic toy figures (sold separately) onto an accessory, which reads the toys’ NFC tags to bring the characters into the game. The next few years would see several sequels and other toy-video game hybrids, such as Disney Infinity, which features Disney characters.


    The 8th generation of video games began with the release of Nintendo’s Wii U in 2012, followed by the Playstation 4 and Xbox One in 2013. Despite featuring a touch screen remote control that allowed off-TV gaming and being able to play Wii games, the Wii U was a commercial failure—the opposite of its competition—and was discontinued in 2017.

In early 2017, Nintendo released its Wii U successor, the Nintendo Switch, the only system to allow both television-based and handheld gaming. Microsoft released its 4K-ready console, the Xbox One X, in late 2017, and followed up in 2020 with the Xbox Series X and Series S. In 2020, Sony released the Playstation 5, a successor to Playstation 4. 


    With their new revamped consoles, both Sony and Microsoft currently have their sights set on virtual reality gaming, a technology that has the potential to change the way players experience video games.


Sources:


‘Spacewar!’ The story of the world’s first digital video game. The Verge.
The First Video Game? BNL.
The Brown Box, 1967–68. Smithsonian.
Inventor Ralph Baer, The ‘Father Of Video Games,’ Dies At 92. NPR.
The Video Game Revolution. PBS.
Video Game History Timeline. Museum of Play.
The Surprisingly Long History of Nintendo. Gizmodo.
How Tetris Helped Game Boy Take Over the World. Gizmodo.
How Sonic Helped Sega Win the Early 90s Console Wars. Kotaku.
Sega and Nintendo Console War: Greatest Moments. Prima Games.
Angry Birds Maker Rovio Reports $200 Million In Revenue, $71 Million In Profit For 2012. Business Insider.
Here’s who won each console war. Venturebeat.
The History Of Gaming: An Evolving Community. TechCrunch.
The History of Video Game Consoles. TIME.